Hard limit on cube operations (Enchantress visits are free): exceeding it counts as
failure, exactly like breaking a Greater Affix. The optimizer maximizes the chance of
finishing within this many steps, then minimizes the expected steps used.
Current Item
Class is Any — the rolling pool includes every class's skills. Set Class to your character for accurate probabilities.
Enchanted affixes are immune to cube operations. Any cube-touched affix is forced to non-GA.
Target Item
Optimizer Result
Recommended Action-
P(Success, GA Preserved)-
Expected Cube Steps-Counts steps until success or GA break
Use this after each in-game result so the optimizer can continue from the new state.
Just Apply Outcome records the result and keeps the same mode/prism/result for rapid data entry without re-optimizing.